Sunday 26 April 2020

WEEK 8: Fusion 360 Model material rendering

360 View of the rendered model 


FINAL DESIGN 


The choice of materials in this model was mainly decided on the materials ability to form a cohesive monochromatic aesthetic, and the ability of the materials to work and complement light. Texture was also an important deciding factor as different textures would not form a cohesive aesthetic. 

Materials in design (from left to right)

  • Coating - Black Oxide: Chosen due to its sleek texture and ability to work with any material 
  • Oak wood: Chosen due to its textural juxtaposition to the other materials which gives the model dimension that contrasts the exterior. 
  • Bronze- Patina: Catches light well and its warm tone complements the oak wood whilst not drawing attention away from the monochromatic colour scheme 
  • Chrome - Black: Shiny. Reflects light and makes a big impact on the exterior aesthetic of the model. 
  • Jade (white): Contrasts the other dark materials to make the model look clean, inviting and neat. 

Lighting 

  • Cool light was chosen due its ability to give a silvery reflection to the chrome materials that complements the exterior jade coating. This light also juxtaposed the materiality of the interior which thus draws out the interior aesthetic even more. 

LIGHTING EXPERIMENTATION 

Crossroads lighting 
(+) warm and delicate exterior 
(-) Not the desired effect 

Warm lighting 
(+) Complements the interior warm textures 
(-) Warmth draws away the silver/chrome exterior light

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    WEEK 10: VIDEO PRESENTATION